Section B - Game Servers
We advocate the use of recording software whilst in game. So that it may be called upon as evidence when reviewing a potential rule breach.
It is also worth noting that we encourage the use to ‘TimeStamping’ when possible rule breaches occur within game by typing “TS/TimeStamp – [Suspected Rule Break]” using the in game text chat feature
Something to keep in mind is that admins have no obligation to compensate for vehicle rocket glitches. You have been warned.
It is recommended that all players use the Static Markers option available within their in-game Map Interface for a live visual aid for distance to Traders.
The use of the Duct Tape repairing glitch is against the rules and is a banable offense.
1.1 | Building of any type, including placement of storage items to be used as ‘stashes’, gardens and plants, is prohibited within 700m of any Trader. (24hr Ban)
1.2 | When leaving or entering any Trader area you may not engage or otherwise attack any player until you are beyond a 600m radius of the Trader.(48hr Ban & Strip)
1.3 |You may not engage with or otherwise attack any player that is themselves within 600m radius of any Trader. (48hr Ban & Strip)
1.4 | It is against server ruling to ask, tempt, or otherwise convince any player to leave a Trader Area with the intention of engaging or attacking them. (48hr Ban & Strip)
1.5 | At all times remain conscious and aware of the effects your actions have on the frame rate of highly populated areas. For example; do not spam sources of particle effects such as lights and fires. (12hr Ban)
1.6 | Do not leave items or vehicles unattended within the confines of a Trader. (Item Deletion)
1.7 | Taking anything that does not belong to you or scamming someone during a trade within the confines of a Trader, is forbidden, even as a ‘joke’. (24hr Ban & Strip)
The classification of a Base is; any secure structure, natural or built, with at least one form of locking mechanism on any entrance or exit.
2.1 | Military Zones such as North West Airfield, Zelenegorsk Barracks, Tisy, Stary Military, Balota, Myskino and Pavlovo are prohibited from Base building. This includes the use of any building mechanics to block paths of other players. (24hr Ban & Deletion)
2.2 | Exploiting game mechanics to be used in a way that is not intended to unfairly gain access to a Base is strictly forbidden. (48hr Ban & Strip)
2.3 | Gaining access to a base by prop climbing, unrealistically player boosting or any form of unrealistic means including glitching through walls, windows and doors is strictly against the rules.(48hr & strip)
2.4 | If access is gained to another players Base, you may not Log Off or otherwise disconnect within the confines of the structure. An exemption to this rule, is if all locking mechanisms within the Base are replaced with your own. (24hr Ban)
This is a Player Versus Player server with no rules against Kill On Sight. However, we welcome and encourage players to explore other avenues, such as Role Play, Hostage Situations and Sieges.
The definition of Combat Logging is; Logging Off or otherwise disconnecting from the server to avoid engagement, death or other form of hostility.
3.1 | It is against the rules to Combat Log within 15 minutes of being hit or taking fire in your general direction. (24hr Ban)
3.2 | You must wait 15 minutes before Combat Logging since you last engaged with, or otherwise attack any other player. (24hr Ban)
3.3 | Entering the Trader Area no-engagement radius, as defined within 2.2 & 2.3, inside 5 minutes of either; last engaging, or last being engaged by another player, is not allowed. (24hr Ban)