Section B - Game Servers
We advocate the use of recording software whilst in game. So that it may be called upon as evidence when reviewing a potential rule breach.
It is also worth noting that we encourage the use to ‘TimeStamping’ when possible rule breaches occur within game by typing “TS/TimeStamp – [Suspected Rule Break]” using the in game text chat feature
Something to keep in mind is that admins have no obligation to compensate for vehicle glitches, vehicles are used at your own expense and will not be compensated for. You have been warned.
It is recommended that all players use the Static Markers option available within their in-game Map Interface for a live visual aid for distance to Traders.
1.1 | Building of any type, including placement of storage items to be used as ‘stashes’, gardens and plants, is prohibited within 700m of any Trader. (24hr Ban)
1.2 | When leaving or entering any Trader area you may not engage or otherwise attack any player until you are beyond a 600m radius of the Trader.(up to 48hr Ban & Strip at the discression of the attending admin)
1.3 | You may not engage with or otherwise attack any player that is themselves within 600m radius of any Trader. (Up to 48hr Ban & Strip at the discression of the attending admin)
1.4 | It is against server ruling to ask, tempt, or otherwise convince any player to leave a Trader Area with the intention of engaging or attacking them. (48hr Ban & Strip)
1.5 | At all times remain conscious and aware of the effects your actions have on the frame rate of highly populated areas. For example; do not spam sources of particle effects such as lights and fires. (12hr Ban)
1.6 | Do not leave items or vehicles unattended within the confines of a Trader. (Item Deletion)
1.7 | Taking anything that does not belong to you or scamming someone during a trade within the confines of a Trader safe zone, is forbidden, even as a ‘joke’. (Up to 24hr Ban & Strip at the discression of the attending admin)
1.8 | If you are being shot at within 600m of trader you must not return fire as the 600M radius surrounding a Trader is a no engagement zone. If you are caught doing so the resulting punishment is the same as the suspect. (Up to 48hr Ban & Strip at the discression of the attending admin)
1.9 | Any use of the Megaphone within trader is strictly forbidden. (24hr Ban)
The classification of a Base is; any secure structure, natural or built, with at least one form of locking mechanism on any entrance or exit.
The main raiding tools on these servers are Breaching charges. We do however also allow raiding by player boosting on shoulders up to a maximum of 3 players, boosting with Vehicles and also Watchtowers. No other building or props are allowed.
2.1 The use of landmines to intentionally restric or impair usage of another players base is against the rules.
2.2 | Military Zones and such as North West Airfield, Zelenegorsk Barracks, Tisy, Stary Military, Balota, Myskino and Pavlovo are prohibited from Base building. This includes the use of any building mechanics to block paths of other players. Bases must be at least 100m away from the perimeter any military areas. (24hr Ban & Deletion)
2.3 | Exploiting game mechanics to be used in a way that is not intended to unfairly gain access to a Base is strictly forbidden. (7 Day Ban & Strip)
2.4 | Gaining access to a base by prop climbing, unrealistic player boosting (more than 3 players), glitching through walls, windows with bars and doors is strictly against the rules. If you need to bug your character and it makes un-natural movements to force your way in to a window or wall or any type of entry this is also considered glitching.(Permenant ban)
2.5 | If access is gained to another players Base, you must NOT log off or disconnect within the confines of the structure. An exemption to this rule, is if all locking mechanisms within the base are replaced with your own. In additon to this ALL locks must be broken before you start to replace existing locks with your own. (24hr Ban)
2.6 | You are not allowed to block doorways using tents or any objects that are not able to be removed if that doorway is the only point of access to that room or base. If found these items will be deleted to allow fair access. (24hr Ban)
2.7 | You are not allowed to use any placeable objects to boost over player base walls I.E: Cabinets, barrels, gardenboxes ETC. This rule extends to placing any objects regardless of reason while raiding another player's base. IE wire mesh barriers for cover or tents for storing items. (7 Day Ban & strip)
2.8 | The use of the Duct Tape repairing glitch is against the rules and is a banable offense.
2.9 | Using items such as fireplaces, fence kits, watch tower kits, or any other hard to see, unrealistic item to cause grief to vehicles or players travelling is strictly against the rules. (24hr Ban)
3.0 | It is illegal to block or obstruct the use of any cement mixer and bases must also be at least 100m from any building containing a mixer. Any structures found to be in violation of this rule will be instantly removed and no compensation will be given.
3.1 | You must not stack walls one directly in front of the other, there must be enough room to walk unhindered between them. If walls built in this way are found, they will be removed by the admin team with no prior warning.
3.2 | Sky bases and structures with no connection to the ground are forbidden. We also do not allow structures built at the top of buildings in an attempt to bridge several buildings without any connection to the ground with player built structures.
3.3 | Bases and structures must have a supporting connection to the ground every 2 Tiles (BBP). This can be a direct connection to the ground or a connection to a solid building or cliff face.
3.4 | Bases and structures must be build with realism in mind, (No floating bases or bases made out of stacks of objects, tents, barrels etc.) Any questions about the realism of a base just make a ticket.
This is a Player Versus Player server with no rules against Kill On Sight. However, we welcome and encourage players to explore other avenues, such as Role Play, Hostage Situations and Sieges.
The definition of Combat Logging is; Logging Off or otherwise disconnecting from the server to avoid engagement, death or other form of hostility.
4.1 | It is against the rules to Combat Log within 15 minutes of being hit or taking fire in your general direction. (24hr Ban)
4.2 | You must wait 15 minutes before Combat Logging since you last engaged with, or otherwise attack any other player. (24hr Ban)
4.3 | Entering the Trader Area no-engagement radius, as defined within 1.2 & 1.3, inside 5 minutes of either; last engaging, or last being engaged by another player, is not allowed. (24hr Ban)