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MyloTheAverageSniper

MTAS
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MyloTheAverageSniper last won the day on October 1

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About MyloTheAverageSniper

  • Birthday 04/17/2001

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  • Location
    Chernarus
  • Discord
    MyloTheAverageSniper#0077

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  1. Hello everyone As alot of you know, I have been working on my own modpack for quite a while now The modpack has been on the server since the wipe and people seem to be enjoying it. But today I am releasing the first real update for the mod pack, below is information on the update and changes. Before I get into it, if you would be so kind please visit the mod page and give it a thumbs up a favourite and a nice comment, thank you 🙂 Mod Workshop Link Human AI Human AI bandits have been added to Skalisty Island. They are highly trained, well equip and very deadly. They hold alot of good gear ranging from the best ammo, to the new keycard. They equipt with full NBC, low to high tier armour and russian weaponry. These AI patrol the area and will kill anyone and anything in sight. Keycard Bunker A new bunker has appeared off the coast of Skalisty, this bunker is locked and the only way to enter is via a keycard found only on the bodies of the AI. This bunker is a Tier 5 location and spawns the best of the best loot in the game. Be aware, that once the door is opened it will stay open until server restart. Loot respawns after 4 hours inside the bunker. Dynamic Helicopter Crashes Dynamic helicopter crashes are now live on the servers. This replaced the vanilla helicopter crash system. The way this works is that helicopter will fly around the map (around 1 an hour) And will explode in the sky, smoke out, spin around and fall to the ground where they will drop alot of high tier loot. There are MI-8 Russian Helicopters and UH1Y helicopters. The MI-8 spawns russian gear and the UH1Y spawns nato gear. Various Additions New base building crates with 10x100 slots. They can only hold what they display onthem (weapons, attachments or magazines and ammo) New backpacks, Military Mountain, Combat Camel, Alice Bag, Attack 3, Ultra Camper and more Flipping Ironsights have been added to all guns that should have ironsights (LVOA-C, DBR-15, AMB-17 and more) Modded guns that use vanilla magazines now show the magazine being loaded correctly All helmets now have proper armour values Added signs to trader buildings Russian Traders have been replaced with props for server performance (currently location and rotation are off) Weapon durability is fixed increased backpack durability to not ruin as quickly when shot Barret Textures have been entirely redone Types.xml has been redone Trader updates and reworks NEAF is a Tier 3 Military Location Airdrop Config Has been entirely redone from scratch by @Mobius Added Bitcoin Added Broken Phone Added Shemaghs in many different colours and camos NBC Gear has been buffed so it doesn't ruin as quickly when shot Added Golden Clock Added Car raid tool Added new cassettes Added Tourniquet (Can heal all your bleeds in 1 use) Added tranexamic pills (heals bleeds without needing to bandage animation) Honey Badger and 300AAC ammo have been added New helicopter UH1H and UH1Y Armoured Modular Belt System has been added with multiple different pouch sizes, camos, armour sizes and variations. SVCH DMR has been added AK54 has been added AX50 now takes the M82 Suppressor Suppressed 50cal now has a custom sounds M200 sound should be fixed Added P226 New weapons case for carrying large guns easily New 556 suppresor New billboards have been placed on the bridge to Skalisty New props have been added to skalisty, custom shelves, barrels and more New full set of custom clothing Ratnik gear Fixed Admin gear New gold shader for golden items Yet again, this has taken me a long time and alot of money to do. I would really appreciate a thumbs up a favourite and a nice comment on the steam mod page 😁 Mod Workshop Page Of course, with anything there will be new issues and stuff that will need to be fixed. Any issues, queries, suggestions or anything else, don't hesitate to shoot me a message on Discord 🙂
  2. The guitar sounds sick, I think I know of someone who's done it. Also for the flags, we have clan flags 😄
  3. Hello everyone, As some of you know, I have been working on an exclusive mod pack for the MTAS Servers. Currently I have 50 weapons, a bunch of new optics and attachments, a load of new food, a bunch of brand new helmets, backpacks, vests and the such and a lot of other juicy stuff too! I want to make sure I create what people want, so I'm asking today for your suggestions. This could be anything at all, weapons, clothing, attachments, food, AI, vehicles. Anything at all. All I ask is that you keep it serious, and try to think about what would fit on the server / what would be doable in DayZ. Any suggestions that get accepted will be rewarded with 50,000 roubles at the start of the next wipe. Multiple suggestions can be accepted from a single person, 50,000 will be awarded for each suggestions accepted. (1.09 in a couple weeks) You can post as many suggestions as you like. If you wish to, you can include pictures, descriptions, wiki pages, or links to cool 3D models you find. Price doesn't matter for the 3D models as I can always use them as a foundation. Here are some good 3d model websites to look through: https://sketchfab.com https://www.cgtrader.com https://www.turbosquid.com Also don't worry about it being something we already have, as modpacks change on the server all the time, and something we have now we might not have in a short time. Thank you everyone 😄
  4. We have other plans for winter 😄
  5. Converting winter won't give us any results, as it has such a low playerbase and very little vehicles. Vehicles only affect the server when the server is above 30 pop
  6. Extensively researching the logs, shows that 99% of all the crashes are cars / bikes, all of them
  7. No, an I7700K and 32 GB for 2 DayZ servers And an I7700K and 32GB for the other 2 servers And the still the server is only ever used to like 40% of what is has
  8. The vanilla vehicles crash the server as often as the modded vehicles do
  9. The helicopters don't actually crash the servers, due to the way they work. The vehicles that crash the server are the land vehicles.
  10. Vanilla cars are just as bad as modded vehicles
  11. DayZ servers do not work like this. We have 2 dedi's and 2 servers on each. The usage max's out at 30% CPU 40% ram. DayZ servers refuse to use the PC as much as they could. No matter how great the dedi is, it will still run the same as ours as DayZ is quite shite when it comes to optimisation. 32GB of ram and a i7-7700K overclocked should be more than enough.
  12. Vehicles cause a large amount of server crashes. The only current fix there is for this, is to completely remove vehicles from the servers. But, we want your opinion... do we keep the vehicles and deal with crashes, or test the servers with no vehicles? THIS DOES NOT INCLUDE HELICOPTERS AS THEY DO NO CAUSE CRASHES
  13. Vehicle Key Update I am planning and have worked on a new system for vehicle keys. This system allows you to: Grind duplicate keys for yourself, for free. Make keys for your vehicles at grindstones for free You can make a key for a found / spawned vehicles and make it so you can lock and unlock the found vehicle. Add tags to your keys. Break into peoples cars using a very expensive / hard to find item. This takes alot of time, and there is a small chance that the tool will break before you get into their car. If you have lost your car key, you can break into it and assign it a new key. This would combat the amount of ditched vehicles and also make people much less likely to grief found locked vehicles as before all you could do with a locked vehicle is grief it, now you can try and break into it. The downside is this update would break all current locked vehicles and they would need to be compensated as a fresh vehicle, with a new assigned key by an admin. Please let me know your ideas on this update, thank you.
  14. It has been tested, scarlett and I are still testing it. Jumping from 2 stories, is fine... Jumping from anything higher than that, most of the time breaks your legs, as it should
  15. I don't believe players have even given it a go yet. It has been on the server for an hour or so. Players have broken their legs, due to the parameter not being set right yet, and want it gone.
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