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Showing content with the highest reputation since 02/16/2020 in all areas

  1. 2 points
    DayZ Missions Update Hello everyone, Today I have a big announcement for the PVP and PVE players. After a lot of time, work and research, I have fully implemented missions on the MTAS Playground Servers. These missions are fully server side, meaning no mods are needed to be downloaded or used to see them. A missions will be available around about every hour. Much like Airdrops, these missions will be available for every player on the server, not specific to yourself. In order to gain access to mission announcements, you need some form of radio tuned in to frequency 99.7, turned on, inside your inventory. Now, while the missions will be left a mystery they consist of a notification of a location you need to get to, something you need to find in that area, a task to complete with the area and sometimes a location or second part to the mission you need to complete. Keep in mind, every person on the frequency will get the same mission, and will receive notification of when someone completes a part of the mission. Currently there are 10 different missions, but 350 different variations of those missions. While this is working very well on my tests, it is still in alpha and will need to be tested and built upon. I hope you guys enjoy these missions and all feedback is welcome 😄 Remember to keep a radio on you, on 99.7 at all times to get mission announcements 😄 (Currently not on Livonia, but will be soon) Additional Notes You can now write on paper using pens to make notes, these notes are persistent and can be read by other players. Please be aware miss-using notes can and will result in a ban. All notes, user and message are logged server side permanently.
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    100% your opinion... i think most of the players play a short while on Livonia and search for another Server. Mtas has a good concept but no Standalone things like custom millitary areas and most of the people are in the North to hunt airdrops or freshspawns. And another thing: the Airdrops are bad at these days we only find 2 c4 since the Wipe and we hunt nearly 6-10 airdrops a day, only one thing we couldnt find at airdrops there are many more like m82 and so on. (sorry english is my 3rd language and hard for me to write)
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    Aside from me being bad at this game and voting no, my concern with its removal is it raises the barrier of entry for newer DayZ players. I get the desire for a more realistic experience, but most people generally do play games as a form of relaxation.
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  7. 1 point
    Just did the Weed mission 10/10 haha
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  9. 1 point
    Great Job mate, Really like the look of this.
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  11. 1 point
    Nice one mate sounds awesome!!!! good job!
  12. 1 point
    The Final Lap: This game consists of: Teams of 4 1 car per team. The story to the event is that people are trying to escape the clutches of the zombie infestation. There is a place (NORTH WEST AIRFIELD) that everyone has heard about that is full of weapons. There are rumors of a scientist hidden somewhere around the map. The players must find this scientist in order to create and antidote to protect them from the infection. Players will drive from a start position and race to find loot, there is a desirable section for loot (north west airfield) but also random airdrops and helicopter crashes around the map that may be safer. The players will search for gear and fight to collect the scientist and must protect him from a team of pro zombie apocalypse warriors and other survivors return to the start of the race to save and extract him. They must transport him across the map to the extraction site with ALL LIVING TEAM MEMBERS. TEAM KILLING IS NOT ALLOWED. The scientist can die, in the event of this a secret stash of antidote is revealed to all players. Where they can race to it to save themselves but there is only 3 antidotes so one player will lose out on the prize. POTENTIAL REWARDS FOR WINNING SCENARIOS: Scientist: 100k Rubbles for each player Antidote: 75k Rubbles for each player Last standing: 50k Rubbles For each player Desired players would be 60 so you can have 1 scientist - Equipped 3 warriors - Equipped with juggernaut Armour and can appear anywhere but cant be camping the scientist and drive a Humvee. 56 players Teams of 4 = 14 teams. - Driving an Olga. Please let me know your thoughts. -Quav
  13. -1 points
    I think it's a good idea on the realism side since you shouldn't be able to know exactly where are you aimin when hip firing and will be helpful in the inmersión. I vote a solid yes xD